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Distinguishing between logical user space coordinates and physical device space coordinates
Precedence:
Core Graphicsarrow-up-right
Direct2Darrow-up-right
Java2Darrow-up-right
Qtarrow-up-right
Affects the meaning of angles, winding and rectangle parameters (top/bottom).
Y-coordinates down:
Direct2Darrow-up-right, but can be transformedarrow-up-right
Java 2Darrow-up-right, but can be transformed
Qtarrow-up-right, but can be transformedarrow-up-right
Y-coordinates up:
Core Graphicsarrow-up-right, but can be transformedarrow-up-right
Pro Y-coordinates down:
used widely. Early APIsarrow-up-right used it probably due to the use of CRTsarrow-up-right.
Pro Y-coordinates up:
matches convention in mathematics
openarrow-up-right: use Y-coordinates down?
Last updated 10 months ago
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