Useful links
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There are no well-condensed sources of 2D graphics knowledge. Rather, it is dispersed over a wide number of blogs, pages, articles, and brains. This page attempts to collate links to some of this information.
A brief history of 2D graphics is presented in this on digital typography.
(WebRender, design of 2D graphics APIs for the browser)
(Lyon, WebRender, general 2D graphics API design considerations)
(WebRender, gfx-rs)
(Pathfinder 3)
(piet, 2D graphics API considerations, fonts, text rendering, splines, general 2D graphics API design considerations)
(harfbuzz, fonts, text rendering)
kurbo
)and
(Skia/Spinel team members)
("RL: ...a justification for why Microsoft made exactly the choices they did 10+ years ago...")
(Slug Font Rendering Library)
()
(winding number)
(immediate mode 2D graphics)
(hyper-optimized, Vulkan 1.1 2D graphics)
(experimental compute approach to 2D graphics)
(pcwalton's Pathfinder 3)
(Mozilla gfx team's WebRender)
(behdad's signed distance field approach to font rendering)
(multi-channel signed distance field generator)
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